Itoo Software Forum
RailClone => RailClone Pro (*) => Topic started by: muoto on July 26, 2020, 02:38:28 PM
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Hello,
i would like to have a noise texture that is randomly placed (different scale, offsetà on copied objects with railclone.
Any ideas ?
I have the impression Vraymultisubtex doesn't work (or new in latest version?)
I tried also the new uvw random from vray5, but no luck
Thanks
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Hi, maybe this can be helpful:
https://www.itoosoft.com/tutorials/introduction-to-railclone-colour?back=page%3D5
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Well, actually, i want the noise pattern to be different on each of there rectangles. Here you see that the noise pattern is actually going from one rectangle to the next one.
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Hi,
If You are using procedural noise map, then You can use Explicit Map Channel to make randomization work:
(https://i.imgur.com/JevlrpH.png)
Hope this helps
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wonderfull !