Hi,
Thanks for the question. Please take a look at the attached file for a possible solution. Here's how it works.
- The pivot for the corner piece should be right in the corner - where it would sit on the spline's vertex
- Bend and Slice is disabled for the Corner Segment
- In the Generator's Corner settings:
Align to Path is Off
Bevel Mode = None
- Export the X Size of the corner and the Y Size of the wall
- Add an Arithmetic node and subtract the wall thickness from the X size of the corner.
- Add a new Transform node after the Corner segment and wire the Arithmetic node to its Right Padding value.
- That takes care of one corner. To create the other angle, you'll need to wire it to a Mirror operator and flip on Y.
- To switch between them, create a Conditional node and wire the mirror to the True input and the Transform to the false. Enable Angle, testing for Greater than 181 degrees.
I hope that helps, please let me know if you have further questions.
Paul