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variable circuit kerb
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Topic: variable circuit kerb (Read 2881 times)
Simco
Newbie
Posts: 3
variable circuit kerb
«
on:
April 26, 2023, 11:02:44 AM »
Hi everyone,
I need to create with a railclone object a variable circuit kerb from a single module which changes his x and/or y dimensions along the spline. The dimensions must change at exact points and of a precise value. Is it possible to do? Maybe using rc spline markers?
I attach a screenshot with kerb module and an example of the result that I need.
Thank you
Ottavia
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Michal Karmazín
iToo Software
Hero Member
Posts: 2933
Re: variable circuit kerb
«
Reply #1 on:
April 26, 2023, 03:15:51 PM »
Hi,
For these purposes, you can use a “set of correspondingly resized pieces” which you can handle by the
Compose
Operator and position
Marker
(s) to place these where needed.
I hope that helps.
Best regards,
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Michal Karmazín
iToo Software
Hero Member
Posts: 2933
Re: variable circuit kerb
«
Reply #2 on:
April 26, 2023, 03:26:55 PM »
Hi,
Please feel free to check the attached style to see if that might suit your needs. It's using a bit another approach - ID on Markers controls whether there's 1 - no ramp; 2 - upwards ramp; 3 downwards ramp. The first two data channels then control the start/end size of the ramp.
Best regards,
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Simco
Newbie
Posts: 3
Re: variable circuit kerb
«
Reply #3 on:
April 27, 2023, 09:21:31 AM »
Thank you,
I'll try to adapt your solution to my needs.
Best regards
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Simco
Newbie
Posts: 3
Re: variable circuit kerb
«
Reply #4 on:
April 28, 2023, 09:17:47 AM »
Hi Michal,
the solution you proposed is interesting but not what I need.
The transition from Ya to Yb (see attached drawing) has variable lenght in X and the module is like the one in the drawing so I can't split it into two parts.
Do you have any other solution?
Thanks in advance
Ottavia
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Michal Karmazín
iToo Software
Hero Member
Posts: 2933
Re: variable circuit kerb
«
Reply #5 on:
April 28, 2023, 02:11:02 PM »
Hi Ottavia,
I'm afraid, that the RailClone plug-in can't do that at the moment. We'll see what can be done in future releases.
Best regards,
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