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Author Topic: Avoid same objects  (Read 2001 times)

arch3d

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Avoid same objects
« on: February 15, 2018, 04:19:35 AM »
Hi,
I have random piece of geometry on each vertex of a spline ( i dont use material ID in this case )  I would like to avoid same type of adjacent elements. So is it possible for RC to check it and replace geometry?

Thanks,
Michal

Michal Karmazín

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Re: Avoid same objects
« Reply #1 on: February 15, 2018, 01:51:56 PM »
Hi,

To avoid "the same type of adjacent elements" you can split your objects into two groups and alternate between them - for example by the Sequence Operator (this way, the next randomly picked item will be always picked from the "other group"). Hope that helps.

Best regards,

arch3d

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Re: Avoid same objects
« Reply #2 on: February 19, 2018, 10:41:09 AM »
hah good idea!
so easy...:)

thank you very much