Yeah I'm already using those, but say I want to set 5 variables through out the profile based on one of those settings, I use this script. But the problem is I have redundant settings which cost performance, and if I need to upgrade the amount of options it's awkward to do and slow, especially if I run out of my batch of 10 and need to swap out the node and then copy over all my old values with out making a mistake too.
See the screenshot beneath where by I auto generate continuous UVW from 5 inputs to follow a trim map, And I do it differently based on which mesh we choose.
I imagine an arithmetic version of the selector node basically, where you can just keep adding options/reorder etc.