Hello fellow segmenters!
I have a suggestion for style editor interface which I couldn't find in the depths of forum.
There is a nice "reroute node" in the Unreal editor. It just a movable dot, allows you to re-route your complex connections between other nodes.
Also you can use it to multiply outputs. I think it will help us to clean messy editors. Of course we may add emtpy transforms or convert stuff into macros etc. but that makes it more crowded.
I wish that someone tell me "yeah, we already have that feature, you just missed it"