ITOOSOFT Forum
		RailClone => RailClone Pro (*) => Topic started by: Macker on January 05, 2017, 01:16:29 pm
		
			
			- 
				What is the best method for creating roof tiles?
 
 These are the one's i'm looking to create https://www.marleyeternit.co.uk/~/media/Files/Product-Files/Roofing/Brochure-Request/Acme-Natural-Orange.pdf
 
 See attached
- 
				Hi,
 
 The usual approach for a style like this is to use Clipping Splines coupled with Extend X/Y Size to Area.
 
 (http://i.imgur.com/xKToG22.png)
 
 This will automatically create an array that's large enough to fill the spline. Then all you need to do is create a closed spline for each roof elevation, align the RailClone object to the pitch of the roof and apply the spline. There's a handy script that can automate this part for you, you can get it here: http://forum.itoosoft.com/index.php?topic=2928.msg13321#msg13321
 
 Regarding the style itself. Normally the offset would be created by alternating a standard tile and a "tile and a half" at the start and end of the array. You can do this by wiring them to a Sequence operator and setting it to Increment on Y.
 
 (http://i.imgur.com/fSEIMvs.png)
 
 I've attached a sample file showing these amendments. I hope that helps, please let me know if you have any further questions.
 
 Many Thanks,
 
 Paul
- 
				Hah, I knew there'd be a better way than how I'd gone about it! That's fantastic, thank you very much.
			
- 
				Hi Paul,
 
 I think I've encountered bug between my version of RailClone and yours.
 
 I've made 2 gifs to demonstrate the problem:
 
 1st gif I made in 3ds Max 2016 and 2nd was your file in 3ds Max 2017
 
 (http://i.imgur.com/zl1WARd.gif)
 (http://i.imgur.com/WjcMEy3.gif)
 
 On the first one (my object, created from scratch), when I resize the spline, the tiles are pushed to the right side, creating tiles that are cut and not perfect in size
 
 On the second gif (your object), as I resize your spline, the tiles stay in the middle and thus resize perfectly.
 
 When I use "Copy Style to" feature from your object to mine it works as it's supposed to.
 
 So my question is - Is this a bug (I have the latest versions for both 2016 and 2017, but when I loaded your scene it said that your version might be newer) or is it some option I didn't apply?
 
 
 
- 
				Hi,
 
 To fix that you should just need to change your Deform mode to Adaptive.
 
 (http://i.imgur.com/kXys1Ew.png)
 
 This subtly rescales the default segments to make sure only whole tiles are used.
 
 I hope that helps, please let me know if you have any further questions.
 
 Many Thanks,
 
 Paul