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Author Topic: Well heres a little Problem...  (Read 1738 times)

NP2889

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Well heres a little Problem...
« on: December 04, 2015, 03:50:24 PM »
a Problem not so much with Railclone, but with   mathematical solutions and the fact that School is looooong over..    ;D

Ok i want to Build a style, where i can wire in standartsegments for a curtain wall for example, in adaptive mode..

now the Style builds up the wall to the outside of the spline which would be in a project, the outline of the floor.

i put in an Segment without size to the Edges,

so at the cornes that i define for this, i get some gaps that i want to close automaticaly with a Segment that gets its X Size from the corresponding Vertics it gets put into...  and this has to work on inner corners as well as on outer corners of the wall,

So i figuerd out so far that RC can messur out the angel at thos corner and using this somehow taking hmm.. sinus, or tangens ore something like this i should be able to give my edges the right automatical x-size to fit into the gap perfectly.

so is anyone still able to do such things looong after school '? 

thanks

Tom

NP2889

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Re: Well heres a little Problem...
« Reply #1 on: December 04, 2015, 04:14:22 PM »
So now i figured out, that in my style i have to calculate also the gaps on inner corners..

When the constrution path is on the inner side of the Wall, the gaps on inner corners of the wall are bigger than  "0"

so i have to calculate also the gap correctly first..

for inner corners of the wall, maybe i have to use a conditonal opearator with one rule for angels less than 180  degree and another rule for angels bigger than 180 degree..  here is a scetch of what i mean..

Paul Roberts

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Re: Well heres a little Problem...
« Reply #2 on: December 04, 2015, 04:48:23 PM »
Hi!

Please find attached a possible solution that uses tan() to determine the correct segment size so that it is always hinged from one side. I've also added a conditional operator to remove the segment if the spline is close to straight.

I hope that helps, please let me know if you have any questions about this style.

Many thanks!

Paul
Paul Roberts
iToo Software

NP2889

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Re: Well heres a little Problem...
« Reply #3 on: December 04, 2015, 04:58:21 PM »
Great.. stuff..

i will use this to build up our nearly all time working arrays...   ;D

togehter with many other ideas... 

thank you..

NP2889

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Re: Well heres a little Problem...
« Reply #4 on: December 04, 2015, 05:27:18 PM »
dear Paul Roberts,

many thanks for this..    now i figured out you used for the gaps a solution i also tried first.

to get the right padding for inner and outer corners, you can construct the array, centered on the spline. After this to push the wall outside of the spline you youse an Y offset of the array.

This was my first attemp to produce such  Walls, because this way you can get ridd of the differing gaps on inner and outer corners.

but this has a drawback which is the reason in now started to try another aproach..

In the workflow i am looking for , for my Kollegues in my company, we need to set up simple walls with a given depth which only have to reflect a logical idea of the wall....  for example segment "A" two times after this a window that has a pannel."B". ...something like this..

when using such a style for a new project , usualy you look for such a logical aproach, import your style and now  you have to change your Window segments , or you have to ad outside of the wall some external lamellas, that contribute to the fixed Y size, the depth of the wall.. 

thats the problem.. now with this aproach, the wohle geometry moves away and the mathematics doesnt work anymore..

the people here do have to open the style and attach something new to the segments on the outside ore have to change the segment as wanted, and the wall do have to stay in place without the automatical created edges to change. This way thay can change depth and structure of the standartsegments how ever they want without thinking about changing the style.. 

this is the reason my segments are alinged on Y with Top..   of course this way i somehow have to figure out in another way how to calculate the fixed X Size of my corner segments, depending on their depth and the Corner angel.. and this way the X-Size of my Gaps inside the corners changes depending on if they are inner corners or outsid corners and depending on the angle at that vertex and. also of the given Y Size of the Corner Segment which in comparison of the Standartsegment doesent Change.. in this aproach..

sorry to ask again. While your aproch ist great, in workflow of 3d architects i think there has to be another aproach for as a day to day solution..

heres a screenshot on what happens if i ad geometry to the outside of your Style..

thanks again.