RailClone > RailClone Pro (*)
Scripts for RailClone
Dragan:
;D ;D ;D
Not sure if this is even possible.
The script should find a distance between SubSpline and the next Z-axis point of the "wall" and apply this value as Subspline ID.
This value can be later used for Door/Window Height when L1S is used as a master generator.
Any ideas?
Dragan:
... adding one more tweak to the previous idea...
Besides applying distance value to the SubSpline IDs it will be great to also apply it on the Marker_UserData[_] (considering that Marker already exist on the Start position)
Paul Roberts:
Hi Dragan,
Thanks for these ideas. It all looks rather complex to me and goes a bit beyond providing scripting support for RailClone functions. I'm afraid I don't think we have the time to be able to write a custom script like this, though I'll add the idea to our wish list.
Cheers,
Paul
Dragan:
Hi Paul.
You guys already have a ton of work working on the new RC5 ;D and already helped me a lot over time ;) so my hopes are towards the community. Maybe someone else is good at scripting that can help.
Rio:
Sorry if I've missed it, and this may be asking a bit too much. But is there a script that will place markers on a basespline based on the proximity to the pivot of a set of other scene objects?
I want to recreate this facade with Railclone,there are about 5 different window types an no overall pattern, so I'll place them with markers. Just looking to spped up the conversion process a bit (this could help me a lot in future too)
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