### Author Topic: size tiles  (Read 372 times)

#### piergiacomo

• Newbie
• Posts: 21
##### size tiles
« on: April 26, 2022, 11:20:23 AM »
Hi, i need some help regarding how to maintain the size of the tile always the same all along the object, I am using a 2s1 array with a circle for x spline and a y for shape the object.... the tile is changing size alonge the curved y spline, getting very small at the end upper part... is it possible to do it with this operator? thank you
« Last Edit: April 26, 2022, 11:22:12 AM by piergiacomo »

#### piergiacomo

• Newbie
• Posts: 21
##### Re: size tiles
« Reply #1 on: April 26, 2022, 04:10:58 PM »

#### Dragan

• Hero Member
• Posts: 1295
##### Re: size tiles
« Reply #2 on: April 26, 2022, 07:28:01 PM »
Hi.
I think it would be difficult to get what you want with A2S.
I would go with a different approach, something like in this tutorial:
https://www.itoosoft.com/tutorials/creating-a-bonnet-hipped-roof-with-railclone-in-3ds-max?back=page%3D6
Not quite sure how angles will be controlled at the momemet but I guess I will introduce some nesting in play. I don`t have 3DSMax at the moment so I can`t try it.

#### piergiacomo

• Newbie
• Posts: 21
##### Re: size tiles
« Reply #3 on: April 27, 2022, 09:26:25 AM »
I thought that could be achived in some way in A2S...

#### Paul Roberts

• iToo Software
• Hero Member
• Posts: 2828
##### Re: size tiles
« Reply #4 on: April 27, 2022, 02:22:52 PM »
The issue is that when using a 2D array with an X and  Y spline then the number of segments used in rows is determined once - by the initial size of the Y spline. There's not an option to calculate the number of segments calculated in subsequent rows independently.

Cheers,
Paul
Paul Roberts
iToo Software

#### piergiacomo

• Newbie
• Posts: 21
##### Re: size tiles
« Reply #5 on: April 27, 2022, 10:34:31 PM »
That makes sense... thank you for the technical explanation. how would you suggest  be the best way to shape it?
« Last Edit: April 27, 2022, 11:36:08 PM by piergiacomo »