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Author Topic: Tile vs Adaptive rule  (Read 94 times)

Dragan

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Tile vs Adaptive rule
« on: December 03, 2018, 11:42:47 AM »
Hi Rokas, please help  :)

I have created a simple generator with some Single/Double Widows and Solid segments.
Since I`m expecting some tweaking I set up some parameters for X segments size and X/Y Gap size...

Now, I have issue with Adaptive default rule since I was expecting that RC will fit "everything" to the Spline length.
3dsMAx 2015, RC 3.2

Thank You.
Best Regards
Dragan

Rokas

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Re: Tile vs Adaptive rule
« Reply #1 on: December 03, 2018, 11:59:52 AM »
Adaptive mode needs all default segments to be the same size for it to work. It applies a single scale factor to them all.

You could use Compose operator for this to work.
Rokas
iToo Software

Dragan

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Re: Tile vs Adaptive rule
« Reply #2 on: December 03, 2018, 12:04:30 PM »
Ok... I switched to the Compose instead Sequence operator I that give me some better results.
Now I have problem with `Full Solid Row` not aligning the Gaps with `Windows` but  this is probably some calculation issue... or it is not?

Dragan

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Re: Tile vs Adaptive rule
« Reply #3 on: December 03, 2018, 12:13:09 PM »
 EDIT:
;D
I done Sequence>Compose switch on my own, before Yours answer so I understand why i got difference in alignment.... still do not know how I`m going to fix it  ;)

Can we expect some good news about those kind of situations in RC4?

Thank You
« Last Edit: December 03, 2018, 12:16:17 PM by Dragan »

Dragan

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Re: Tile vs Adaptive rule
« Reply #4 on: December 03, 2018, 12:27:13 PM »
DONE!!

Exported X size of Compose Sequence and divided by 5.
With some tweaking with size/gap parameters Alignment will eventually fit.

Thank you

Best Regards
Dragan