dear Paul Roberts,
many thanks for this.. now i figured out you used for the gaps a solution i also tried first.
to get the right padding for inner and outer corners, you can construct the array, centered on the spline. After this to push the wall outside of the spline you youse an Y offset of the array.
This was my first attemp to produce such Walls, because this way you can get ridd of the differing gaps on inner and outer corners.
but this has a drawback which is the reason in now started to try another aproach..
In the workflow i am looking for , for my Kollegues in my company, we need to set up simple walls with a given depth which only have to reflect a logical idea of the wall.... for example segment "A" two times after this a window that has a pannel."B". ...something like this..
when using such a style for a new project , usualy you look for such a logical aproach, import your style and now you have to change your Window segments , or you have to ad outside of the wall some external lamellas, that contribute to the fixed Y size, the depth of the wall..
thats the problem.. now with this aproach, the wohle geometry moves away and the mathematics doesnt work anymore..
the people here do have to open the style and attach something new to the segments on the outside ore have to change the segment as wanted, and the wall do have to stay in place without the automatical created edges to change. This way thay can change depth and structure of the standartsegments how ever they want without thinking about changing the style..
this is the reason my segments are alinged on Y with Top.. of course this way i somehow have to figure out in another way how to calculate the fixed X Size of my corner segments, depending on their depth and the Corner angel.. and this way the X-Size of my Gaps inside the corners changes depending on if they are inner corners or outsid corners and depending on the angle at that vertex and. also of the given Y Size of the Corner Segment which in comparison of the Standartsegment doesent Change.. in this aproach..
sorry to ask again. While your aproch ist great, in workflow of 3d architects i think there has to be another aproach for as a day to day solution..
heres a screenshot on what happens if i ad geometry to the outside of your Style..