Hi!
Is there a way to have segments retain their original orientation and not follow the spline?
I want to evenly distribute a sequence of objects along a spline, but keep them all facing the same direction in the world. Is this possible?
It's a bunch of products that need to be facing the camera or at a slight art-directable angle, and I want to use RC instead of Max's array modifier because I want to have an art-directable sequence of separate objects and also shape of the spline. RC seems ideal except for the rotation!
I think I can do it with forest pack and a spline, but editing the sequence is messier and I can't get it to do a long random sequence at the part that is furthest away from the camera (loads of products vanishing into DoF/off-camera)