So I'm using this for a while now. It just stretches a wall from the RC object between its Z height and the spline object.
Looks like this.
Its working pretty well so far.
You see that notch? On some projects those are supposed to be repeated. And until now I used to manually make those notches.
Its pretty much time consuming.
So I did this
Different kinds of vertices behave differently, and pretty much follow the logic I use when building actual projects. So far it works.
So the spline stays flat or whatever, and all I have to do is scatter those vertices and apply the with different behaviors (corner/bc/b) and RC will works it magic.
Thing is, I can't find a way to lay flat a coping on top of it.