I tried searching for the topic, using the search engine, but got no results. If I still missed the topic, please refer me to a similar thread. So, here's my issue:
I'm working on a new living-quarter, featuring lots of town- and duplexhouses with pitched roofs. There are four general types of houses, with lots of instances, but the rooftile type used will be the same on all of them. I plan on using one of the great Rooftile Macros, as they work great.
But I wonder what's the smartest way to do it, then using a Macro for the one side of the roof, cloning it for the other side and then cloning both x-times for every roof doesn't really look smart... Also, it's not really flexible, as - let's say I'd have to change the rooftile type - I'd have to change it for all the cloned RCs, as they cannot be instances, due to being applied to different outlines...
So, my question: is there a way to use the RC rooftile macro in a way similar to the scattering in FP? In FP one scatterer can be used for multiple surfaces/outlines.
Thanks in advance!