I'm trying to create a facade that features roughly 500mm 'fins and apertures for windows. The windows need to be randomly offset, and I want to randomly scale the Z dimension of the fins, but keep that scaling constant on each fin from top to bottom of the facade.
I've tried sizing this 2S array to just one unit and feeding it in to a 2S array but it makes the layout go screwy for some reason.
Any other way I just cannot get the random scaling to stay constant between floors i.e. no breaks in the fins.