We'd like to build an 2s array with mirrors Elements on the 3 axis XYZ, randomnly, and each axis independently (see image attached)
The way to do it is attached but it's a lot of wire (8 items). It's also possible to do it with a cascade of 3 mirror + 3 randomize segments... that makes 6 items for a simple operation
Isn't it possible to do it with 1 mirror operator, and 3 random inputs ? I tired but random number are not generated by elements but only by Y row, or X segments... which makes the whole thing unusable.
Also, some improvements should be made to the nodal interface :
- Dragging a operator on a line should insert the operator between the 2 items (if possible)
- Shift dragging should make a copy of the item (like in the slate mat editor)
- Maybe CTRL shift make a copy of the whole branch
- Checking boxes in some operators should rename the operator : eg checking X in Mirror operator should rename the item 'Mirror X', unchecking undo this, checking the 3 boxes "Mirror XYZ" ... you get the idea. This would makes naming more automated like "Sequence X Spline" or "Sequence Y segment" "Random Integer" The item name box should still be editable and flagged *not to be changed* if changed by the user
- When renaming an item's object reference, reanme automatically the item name (like when you attach it/ reattach it)
Addionnally, but I think it's in the roadmap :
- add the possibility to make "presets" or "groups" where you can select a bunch of item and reduce it to 1 item (still editable by double clicking) a bit like blender mat editor works