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Author Topic: Wired parameters on embedded geometry  (Read 254 times)


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Wired parameters on embedded geometry
« on: November 16, 2022, 08:04:24 AM »
I`m finishing Macro to support wParallax maps and I have exposed parameters in RC Object to control SelfIluminated Multiplayer in materials and all working well (used the trick to animate parameters to expose them for wire parameters).

When creating a Library Item, RC Object will embed all geometry on import, and naturally, I lose all my wired parameters. Can something be done to preserve the wire connection?
It is not a big issue because merging RC objects together with all segment's geometry will work just fine but having them like Library Items looks more professional ;)
Thank You

If you have all the bundle packs I can send you the file for testing.


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Re: Wired parameters on embedded geometry
« Reply #1 on: November 17, 2022, 09:35:14 AM »

No, i'm afraid it's not possible.
As far as i know, Wired Parameters are stored in the scene node, not in the object. And nodes only exist in the scene.
Carlos Quintero
iToo Software