I recently tried to jump over to 3ds max 2017. Everything went smoothly until I tried to open a scene that I was working on the previous day. Max crashed when trying to open the file. I then tried to merge objects from the file to a new scene and got the same result - crash. When I finally managed to somehow open the file I saved it in max 2016 format and all is OK when working in 2016.
I contacted Autodesk as well, but I have a feeling it is an issue with RailClone. Here are some test results from merging objects to a new scene:
Open file - crash.
Merge all objects into new file - crash.
Merge all but RailClone objects - success!
Merge only RailClone objects (without splines and other objects used in RC arrays) - success!
Merge RailClone objects with influences - crash.
Any ideas how to solve this?