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Author Topic: Wooden cladding on multiple façades  (Read 756 times)

zules

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Wooden cladding on multiple façades
« on: June 24, 2021, 11:11:27 AM »
Hello there,
I need to scatter wooden cladding on multiple facades, and I would like to do it with RC.
I know how to do it and did it often, but I think it's a pain to do it with spline ID + clipping area + ...

Is there any script to do it quickly ? Like the script "RC_apply_to_poly", very useful for repetitive task like this.
Like a script where you add your spline with set ID, the clipping ones, the Segment then it creates the Linear 1S and let you tweak it, then export setting to others RC object...

Thanks :)

JG

Dragan

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Re: Wooden cladding on multiple façades
« Reply #1 on: June 24, 2021, 12:57:26 PM »
Well, I have a few macros for those tasks.
I have to find those particular scenes to export.
As I remember I`ve been using A2S with Y Mode as FREE so I can set the master height of main walls (General>Export Y Size parameter).
Then I split spline to subsplines for windows/doors and break vertices on those points so I can move those subsplines to SILL HEIGHT and finally I set MatID as HEIGHT of window/door on belonging subspline.
Now I have:
Master Wall height = Y size
Sill Height =XSplineCoord.Z
Window Height Size = XSplineMatId

Now I can make Conditional and check If My MatID is not 0 or Sill Height is to 0 I need to make some geometry (using Compose Group or Nested L1S):
- 3 part geometry for window = Below Sill+Window+Above Window
- 2 part geometry for door = Door+Above Door


« Last Edit: June 24, 2021, 06:11:57 PM by Dragan »

zules

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Re: Wooden cladding on multiple façades
« Reply #2 on: June 24, 2021, 05:09:48 PM »
Wow, seems powerful & complex ! Can you send an example ?

Dragan

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Re: Wooden cladding on multiple façades
« Reply #3 on: June 24, 2021, 05:26:17 PM »
Sure
This was an idea but something is not working as I expected with the Compose operator set as Group.
Unfortunately, I don`t have time to work on this right now so maybe #Itoo guys can help with this one.

#IToo, Compose problem and countless crashes (visible from files name  :D )

note to Zules:
Both RC object/RC Icon and Base Spline should start from Z=0 since XSplineCoord.z is calculated from the position of RC Object/RC Icon otherwise you will need to recalculate the difference between RC Object and Base Spline.
Parameter on main Rollout Full_Z is Master Hight of the Walls.



 
« Last Edit: June 24, 2021, 05:33:40 PM by Dragan »

Dragan

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Re: Wooden cladding on multiple façades
« Reply #4 on: June 24, 2021, 06:02:27 PM »
I forgot to give you a quick workarounds...
« Last Edit: June 30, 2021, 02:17:03 PM by Dragan »