Hi,
a simple Railclone object of a residential building,
simple segments of a wall in ADAPTIVE/SCALE/TILE configuration and window elements,
I can't understand why the textures don't appear properly when rendering, they are "smeared" and their layout is not according to coordinates and not random as indicated in the parameters in the VRAYUVWRANDOMIZER Map wizard,
I'm using materials from Chaos Cosmos,
Had tried to play with UVW Map Modifier Setup.
Images attached,
I would appreciate your help
Thank you
