I have the following problem:
2 curved splines - one with an offset of the other - between those 2 I want to span simple woodplanks.
I now also have to rotate the planks to make up for the offset of the second spline but railclone seems
to use the curves normals when using x rotation - is there a way to rotate around the world axis?
please see attached image (the green object is what i am trying to achive - the blue one is the railclone object)
I have also attached the max file.
also is this the optimal solution for this problem or is there a better way?