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Author Topic: Xsplinecoords.z to negative issue  (Read 1116 times)

raistlin

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Xsplinecoords.z to negative issue
« on: October 21, 2019, 05:40:33 PM »
Hi itoo
I'm pretty sure that i'm not the first to notice this thing, but the really cool function : XSplineCoords.z have a little issue if our spline is gone under the "0" ...
It slice everything is under this level...

Is there something i've missed?

Cheers!
La vie est une aventure dangereuse d'où personne n'est jamais sortie vivant.

Rokas

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Re: Xsplinecoords.z to negative issue
« Reply #1 on: October 21, 2019, 06:05:45 PM »

I am not sure what You mean (best illustration would be Your Max file or at least a screenshot).
If You could tell what effect You are after, we could help You build it.
Some Example what XSplineCoords.z can do:

Rokas

raistlin

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Re: Xsplinecoords.z to negative issue
« Reply #2 on: October 21, 2019, 06:12:50 PM »
Hi!
I've just take the stair in the forum with the XsplineCoords.z (https://forum.itoosoft.com/railclone-pro-(*)/'solid'-staircases/msg14056/#msg14056)
 and in my scene... everything that's under the 0 level is cut... there is absolutly nothing under the "sea level" :'(
La vie est une aventure dangereuse d'où personne n'est jamais sortie vivant.

Rokas

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Re: Xsplinecoords.z to negative issue
« Reply #3 on: October 21, 2019, 07:26:46 PM »
To move "Ground level" down, move RC object itself and rebuild the style.


Please share an illustration what do You want to build with RailClone, thanks.
« Last Edit: October 21, 2019, 07:31:11 PM by Rokas »
Rokas

raistlin

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Re: Xsplinecoords.z to negative issue
« Reply #4 on: October 21, 2019, 09:58:47 PM »
Sorry for the illustration...
Another time i'll think about it!

And thanks for the trick...

Merci beaucoup ;)
La vie est une aventure dangereuse d'où personne n'est jamais sortie vivant.