Hi, thanks again for your suggestions ! (for RailClone in this case)
Select the RC object from the quad menu, when selecting the spline.
Now it is possible to select the spline from RC using the quad menu, but i think the inverse process is not possible.
Drag n drop library thumbnails for custom objects.Or even better, drop RC objects and thumbnails in to the library.And/Or like FP the import objects function.
The Drag n Drop support is very limited in Max, but we have plans to add a RC->Library export button.
Ability to rearange library objects and move/copy them to and from different custom libraries.
Ok. We can implement it for Forest and RailClone, since both plugins share the library functions.
An Icon in the 3dsmax toolbar for RC creation/ Item in Quad menu for RC creation
Ok
When i want to use vray displacement in the vray material, I sometimes have to disable the vray/MR shader in the display settings.
Is this normal?
Yes. The VRay shader is used to create instances of the segments which are identical in a RailClone object. So it allows to render huge structures using minimal resources (lets say that RC creates automatically "proxies" where possible).
But since displacement tesellation is view-dependent and object-dependent, V-Ray cannot use it on instances, because each object should be different. This limitation exists also when applying displacement to proxies.
Is it also possible to apply a vray displacement mod to the rc object, and save the mod also with the rc library object?
No. The RC objects in the library cannot include modifiers. Anyway, if you apply a modifier to RC it works as a standard mesh (the instancing support and the VRay/Mental Ray shader are disabled).