We've only been using railclone for a few days and have found that once we have closed a scene, on reopening some of (in some cases, all) the railclone objects have collapsed to Editable Poly objects.
This is happening across multiple machines but isn't happening every time. Reverting back to older iterations of the same scene often has the railclone objects fully intact.
We are running network licenses - could it be reverting to renderslave mode?
The license server is running and accessible - when I add a new railclone object to the scene, the machine appears in the computer list of the license server instantly.
The license server machine is serving licenses to many other softwares without issue so it's not a network problem.