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Author Topic: Windows 8 problem  (Read 3624 times)

simmsimaging

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Windows 8 problem
« on: December 08, 2012, 12:16:57 AM »
I have installed Windows 8 on one render node. Using it for DR renders with vray from my workstation is no problem but using it for DR renders via back burner isn't working. I am getting dozens of buckets across the render (far more than I have cores for) that just stall out.

I have seen this before with mismatched plugins but that isn't the problem here. Any known issues with back burner, railclone and windows 8? It's probably something I am doing but I don't want to waste more time on it if is something else. :)

Again, it works fine with regular Dr renders just not when the host is a back burner render.
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Tks in advance.
B

iToo

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Re: Windows 8 problem
« Reply #1 on: December 08, 2012, 01:02:47 PM »
We had no time to test Windows 8 yet, anyway a plugin cannot modify the number of buckets. That depends exclusively of Vray.

We will test it as soon as possible.
Carlos Quintero
iToo Software

simmsimaging

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Re: Windows 8 problem
« Reply #2 on: December 09, 2012, 03:44:43 AM »
It is a problem I have seen before with a plug in problem but not sure that it's vray specific. It is a weird artifact thing. I will send a screen capture next time I get it to happen.

As an update: I got another scene to render ok in both regular and DR renders via back burner. I need. More time to test it with some other scenes, but but this one scene was rendering ok prior to the windows 8 upgrade to. I will keep you posted.

simmsimaging

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Re: Windows 8 problem
« Reply #3 on: December 12, 2012, 07:53:39 AM »
just an update: it's fine now. I re-installed the plugins on all my nodes and it has fixed it. I must have had a mis-matched version of something in there. Anyway, it seems okay now.

Thanks!
b

iToo

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Re: Windows 8 problem
« Reply #4 on: December 12, 2012, 06:56:30 PM »

Ok, thanks for letting me know.

Carlos Quintero
iToo Software