Oh sorry, i just saw this Topic :"FLOORBOARDS ARRAY - RAILCLONE 3 BETA" i think this is the same problem for me and is because of the 3.0.1 beta. I will downgrade to 2.7
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i have a very simple Scene with an 2S Array and need a uvw xform node to randomize the map texture. But the node is only rendering correct on the borders of the array. This Viewport shows the correct random but the rendering is not correct? What is the problem here?
I attached some screenshots and a Max 2017 sample scene.