Itoo Software Forum

Author Topic: Break not affecting First Vertex + Brake->All  (Read 33109 times)

Dragan

  • Hero Member
  • *****
  • Posts: 1475
Break not affecting First Vertex + Brake->All
« on: February 16, 2025, 02:46:29 pm »
I am not sure but I think the Break operator is not affecting the First Vertex. Also it seems that Break->All selection is not working properly.

« Last Edit: February 16, 2025, 04:24:19 pm by Dragan »

Dragan

  • Hero Member
  • *****
  • Posts: 1475
Re: Break not affecting First Vertex + Brake->All
« Reply #1 on: February 16, 2025, 05:48:19 pm »
Edit.
For Start Vertex - it seems to be ok after restart
Break->All - still nothing is broken

iToo

  • Administrator
  • Hero Member
  • *****
  • Posts: 4683
    • iToo Software
Re: Break not affecting First Vertex + Brake->All
« Reply #2 on: February 17, 2025, 10:26:31 am »
Fixed for next update.
Carlos Quintero
iToo Software

Dragan

  • Hero Member
  • *****
  • Posts: 1475
Re: Break not affecting First Vertex + Brake->All
« Reply #3 on: February 17, 2025, 05:53:35 pm »
Hm, Start Vertex still having issues.

Dragan

  • Hero Member
  • *****
  • Posts: 1475
Re: Break not affecting First Vertex + Brake->All
« Reply #4 on: February 19, 2025, 10:56:53 pm »
About the First Vertex issue:
I have a setup where I use a Selector to switch the Corner Segments based on vertex type (I use the Index parameter and get the value by the expression: XVertexType).
I noticed that the First Vertex returns the wrong value if the next spline segment is NOT set to MatID=1.

I don't have time to investigate more but I'll see for weekdays to make some simple examples.
It is not critical but it took me some time to see it through.