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Author Topic: L2S reversed geometry  (Read 756 times)


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L2S reversed geometry
« on: April 25, 2018, 12:00:32 AM »

After updating to the latest RC beta build (because I'm using vray Beta) I'm having problems with geometry that is now reversed.
So it seems like the spline is reversed, and so RC flipped the object around, but reversing the spline, isn't resolving this which is really strange.
All windows and panels were facing the right way... now they seem randomly flipped.

Please have a look at the attachments.
Pieter van Stee

Michal Karmazín

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Re: L2S reversed geometry
« Reply #1 on: April 25, 2018, 10:38:26 AM »

Big thanks for reporting it. With your help, we've been able to reproduce this unwanted behavior here too. It seems to be linked to a change done in the 3.1.1 beta > Fixed bug when using "Extend X/Z Size to Area" and "X-->XY" mode with splines coplanar to XY.

We'll check what can be done to avoid similar troubles (it'll need to be investigated more in deep by our main developers).

Meanwhile, using the Auto-align > to Spline mode (attaching a screenshot and the modified scene) should avoid this troubles.

Best regards,