1
ForestIvy / Re: Creating my own leaves
« Last post by Lupaz on June 18, 2025, 09:22:42 pm »Awesome! Thank you.
Great job with this ForestIvy. Flawless so far. Hope I don't jinx it.
Great job with this ForestIvy. Flawless so far. Hope I don't jinx it.
2
RailClone Pro (*) / RC Slice Modifier Output Bug?
« Last post by Denis on June 18, 2025, 05:49:06 pm »Hi ItooSoftware-Team,
i just opened a project wich i´ve been working on just before the latest RC update. I used RC-Slice Modifier to select my "Default, Start and Evenly" segments within the railclone editor. I made a simple linear style to create some windows.
With the new update i found my RC windows to behave very weird, like every segments has some different height offset. On top of that, you can see the window parts, but you cannot select them.
Here is a screenshot and the file attached.
The red marked area shows the railclone window which uses the RC-Slice-Modifier Outputs, the other one uses the exported slices.
Would be great if you could investigate this problem. Many thanks in advance.
Best regards,
Denis
i just opened a project wich i´ve been working on just before the latest RC update. I used RC-Slice Modifier to select my "Default, Start and Evenly" segments within the railclone editor. I made a simple linear style to create some windows.
With the new update i found my RC windows to behave very weird, like every segments has some different height offset. On top of that, you can see the window parts, but you cannot select them.
Here is a screenshot and the file attached.
The red marked area shows the railclone window which uses the RC-Slice-Modifier Outputs, the other one uses the exported slices.
Would be great if you could investigate this problem. Many thanks in advance.
Best regards,
Denis
3
Forest Pro (*) / Running maxscript and customizing UI in the library browser
« Last post by Nate on June 18, 2025, 04:45:47 pm »Hi,
Is there more thorough documentation or tutorials for editing the xml of user libraries? I have seen the tutorial videos and they are a great start but I am running into problems. Specifically I am wanting to know what the options are for the "execute_on" events and if there are other options to customize the browsers ui than the material/renderer dropdowns.
Thanks in advance for any tips!
Is there more thorough documentation or tutorials for editing the xml of user libraries? I have seen the tutorial videos and they are a great start but I am running into problems. Specifically I am wanting to know what the options are for the "execute_on" events and if there are other options to customize the browsers ui than the material/renderer dropdowns.
Thanks in advance for any tips!
4
RailClone Pro (*) / Re: Struggling with this
« Last post by Macker on June 18, 2025, 04:02:00 pm »Fantastic!
I have the frames working - however when I add the glass to the "default" slot, it doesn't "stretch" to fit the frames.
Any ideas?
I have the frames working - however when I add the glass to the "default" slot, it doesn't "stretch" to fit the frames.
Any ideas?
5
RailClone Pro (*) / Re: Struggling with this
« Last post by Michal Karmazín on June 18, 2025, 02:20:51 pm »Hi,
There are multiple ways how to archive it. A possible style set-up would be to use the Sequence Operator in the Increment at Y mode, where rows will use "shifted" Segment by the Transform - X Fixed Translation and the Array 2S - Extend X/Y Size to Area feature, which gives you the option to easily rotate the array by the Z Rotation value and you can use a Linear 1S Generator to create the outline.
I hope this helps.
Best regards,
There are multiple ways how to archive it. A possible style set-up would be to use the Sequence Operator in the Increment at Y mode, where rows will use "shifted" Segment by the Transform - X Fixed Translation and the Array 2S - Extend X/Y Size to Area feature, which gives you the option to easily rotate the array by the Z Rotation value and you can use a Linear 1S Generator to create the outline.
I hope this helps.
Best regards,
6
RailClone Pro (*) / Struggling with this
« Last post by Macker on June 18, 2025, 01:59:53 pm »Hi all,
I'm trying to create some curtain walling - which usually isn't an issue, but I'm against a tight deadline and I'm really struggling with this for reasons that are beyond me.
I'm looking to re-create a similar effect to the glazing in the image, where the mullions are evenly spaced, but the transoms increment on x.
I've managed to get sort of close with various methods but something always breaks!
Also how do you get the mullion to wrap around the clipping spline (or would you use a sweep modifier for this?)
I don't need anything super-detailed, thus far I've been trying to create it out of simple boxes for mullions/transoms/glass.
Any help is much appreciated.
I'm trying to create some curtain walling - which usually isn't an issue, but I'm against a tight deadline and I'm really struggling with this for reasons that are beyond me.
I'm looking to re-create a similar effect to the glazing in the image, where the mullions are evenly spaced, but the transoms increment on x.
I've managed to get sort of close with various methods but something always breaks!
Also how do you get the mullion to wrap around the clipping spline (or would you use a sweep modifier for this?)
I don't need anything super-detailed, thus far I've been trying to create it out of simple boxes for mullions/transoms/glass.
Any help is much appreciated.
7
RailClone Pro (*) / Re: High increase in number of faces needed for railclone 7 to work
« Last post by Rhodesy on June 18, 2025, 12:30:44 pm »Thanks I've just sent an email with a link to a scene.
8
RailClone Pro (*) / Offset operator architecture
« Last post by inkvisual on June 18, 2025, 11:55:58 am »Is the new offset operator is built on the same principle as Spline Offset modifier?
Some time ago we highlighted an issue, where reopening the scene edited with Spline Offset modifier would sometimes re-open with artifacts on the spline (or render with artifacts via network rendering).
It was a ticket regarding the following thread: https://forum.itoosoft.com/other-free-plugins/spline-offset-causing-issues-on-network-rendering/.
At the time I received following response:
I`m worried that using the operator now would cause as similar issues again. If it`s indeed based on the same library, and issues are likely to happen, will caching/embedding the railclone prevent from artefacts upon reopning/network rendering?
Some time ago we highlighted an issue, where reopening the scene edited with Spline Offset modifier would sometimes re-open with artifacts on the spline (or render with artifacts via network rendering).
It was a ticket regarding the following thread: https://forum.itoosoft.com/other-free-plugins/spline-offset-causing-issues-on-network-rendering/.
At the time I received following response:
Quote
Thanks for your swift reply. It seems to be a limitation of the library that uses the SplineOffset modifier, which works with integers, and it may be related to getting some "out of range" value(s). It will need to be investigated more in-depth by our main developers. Just let me mention that at the moment, we are very busy with updates of our other plugins. Thanks for your understanding.
A generic or "system" unit in 3ds Max is equal to one inch. In most scenarios, it is recommended to use inches or centimeters as system units and change just the Display Unit Scale.
I`m worried that using the operator now would cause as similar issues again. If it`s indeed based on the same library, and issues are likely to happen, will caching/embedding the railclone prevent from artefacts upon reopning/network rendering?
9
Forest Pro (*) / Re: Issues with Network Paths, Registry edits, .ini Files
« Last post by Michal Karmazín on June 18, 2025, 09:22:36 am »As far as I know, if a .mxp file is present in the active project folder, it's automatically loaded when 3ds Max starts. Also, since you're using Deadline, it’s possible that .mxp files are being loaded automatically based on the Deadline Repository's configuration and the Launcher's auto-upgrade settings.
Thanks in advance for any additional comments you can share about this — it may help others in the user community facing similar issues.
Best regards,
Thanks in advance for any additional comments you can share about this — it may help others in the user community facing similar issues.
Best regards,
10
RailClone Lite / Re: RailClone Lite roof tiles random texture offsets
« Last post by Michal Karmazín on June 18, 2025, 08:44:59 am »Hi,
Which renderer are you using? In some engines, the UVW XForm operator is only partially supported and works correctly only when the instancing engine is disabled.
Best regards,
Which renderer are you using? In some engines, the UVW XForm operator is only partially supported and works correctly only when the instancing engine is disabled.
Best regards,