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RailClone Pro (*) / Faceted Distorted Reflections on Curved Surfaces
« Last post by MW0462 on May 24, 2024, 11:37:14 PM »
I have a curved glass wall made from simple panes of glass in RailClone.  When I render in VRay, the reflections are faceted.  I have tried many things to resolve this.  Making very high poly versions of the base geometry, increasing the interpolation on the base spline. I've tried different materials, a vertex weld modifier, a smooth modifier, a normal modifier. None of it works.  If I manually create the wall without RailClone then its fine.  Is there a setting I'm missing somewhere?
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Forest Pro beta / Re: Re: ETA Forest Pro 9 Beta and 3ds Max 2025
« Last post by Dragan on May 24, 2024, 11:03:49 PM »
3dsmax crashes immediately after pressing the ForestPack button :-(
Max 2024
minidump:
www.realviz.cz/3dsmax_minidump_FP9beta.dmp

+1 Same for RC
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Forest Pro (*) / Re: ETA Forest Pro 9 Beta and 3ds Max 2025
« Last post by MH4288 on May 24, 2024, 07:58:13 PM »
Ivy generator looks really awesome!! Nice to play with. I have to look more into it. Try custom leaves and so on.

But will you share other changes in Forest Pack itself so we can test it? Or is the ivy generator the only changeM Thank you.
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Forest Pro beta / ForestIvy Library Error when set to Automatic Mtl
« Last post by SeanRedmond on May 24, 2024, 07:45:17 PM »
Just a small issue i've found- if you are using a renderer other than corona, arnold, or vray then the default "automatic selector" option in the forest library will give you an error, because it seems there is no scanline mtl included. It works fine if you switch to one of the other renderers, but i thought there was an install error at first.
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Forest Pro (*) / Re: ETA Forest Pro 9 Beta and 3ds Max 2025
« Last post by SeanRedmond on May 24, 2024, 07:01:06 PM »
I have been playing with the ivy plugin for about an hour now and i am SHOCKED. By far the best ivy generator I have used, and it's so simple to set up. Incredible work and thanks for this!
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It looks interesting. I think if you add more architectural/metallic panelized systems would that can click on the surface it will be useful. Also it will be nice if you add library of old building facades that will click on the surface.

I want to say it can be worth 138.00 fully developed and with tech support.
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Forest Pro beta / Crash Forest Pro 9 Beta and 3ds Max 2025
« Last post by RealViz on May 24, 2024, 02:10:39 PM »
3dsmax crashes immediately after pressing the ForestPack button :-(
Max 2024
minidump:
www.realviz.cz/3dsmax_minidump_FP9beta.dmp
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Forest Pro (*) / Re: Distribution mode image - scaling
« Last post by Crayox on May 24, 2024, 01:26:07 PM »
Always thought that was only the density of the objects, now I see the behavior. Thanks :)
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Forest Pro (*) / Re: Distribution mode image - scaling
« Last post by Michal Karmazín on May 24, 2024, 01:19:44 PM »
Hi,

It can be easily adjusted by tweaking Distribution > Density values. As mentioned in our online documentation, it "... lets the user choose the scale of the distribution map in the scene. The map is applied in a manner similar to the way texture maps are applied in Max. The image is scaled according to the defined size, and tiled in all directions."

I hope that helps.

Best regards,
20
Forest Pro (*) / Distribution mode image - scaling
« Last post by Crayox on May 24, 2024, 01:13:52 PM »
Probably obvious but when I use image mode with any of those bitmaps (random bands for instance) how do I control it's UVW or size? It doesn't pick up the objects UVW. Also what's the map then for?
Thx!
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