Itoo Software Forum

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11
Forest Pro (*) / Re: Problem with exporting Scale coordinates with Forest Exporter
« Last post by Olstatt on April 23, 2024, 12:21:25 AM »
Thanks for looking into it. It would be great to have a fix at some point, especially since this can be a useful feature for data transferred into another software (in this case for Unreal).

12
RailClone Pro (*) / Re: Macros - creating-ivy-in-3ds-max-with-railclone
« Last post by Ricousto on April 22, 2024, 07:13:22 PM »
Thank you !!

...Also, please feel free to specify the 3ds max version you're using, so we can resave the sample scene in that version.
That's super nice but I'm working with an really old version of max so I imagine it will be trouble
13
Forest Pro (*) / ETA Forest Pro 9 Beta and 3ds Max 2025
« Last post by bzubrick on April 22, 2024, 05:31:33 PM »
Just wondering if there is an ETA on the Forest Pro 9 Beta or if you plan to make Forest Pro 8 compatible with 3ds Max 2025?
14
RailClone Pro (*) / Re: Macros - creating-ivy-in-3ds-max-with-railclone
« Last post by Michal Karmazín on April 22, 2024, 03:24:48 PM »
Please find attached the corresponding macro files. Also, please feel free to specify the 3ds max version you're using, so we can resave the sample scene in that version.

Best regards,
15
RailClone Pro (*) / Re: Macros - creating-ivy-in-3ds-max-with-railclone
« Last post by Ricousto on April 22, 2024, 01:02:39 PM »
Thanks but I can't open the max file
Sorry about that

On the other hand, it would be nice to have access to all these resources ( macro/script, etc) in a specific place... just a thought  :)
16
RailClone Pro (*) / Re: Macros - creating-ivy-in-3ds-max-with-railclone
« Last post by Michal Karmazín on April 22, 2024, 12:40:55 PM »
Hi,

You can find the sample scene (IvyPreset.max) containing the Ivy Macro & Ivy Branch Maker macros in the corresponding Tutorial Files link. I hope that helps.

Best regards,
17
RailClone Pro (*) / Macros - creating-ivy-in-3ds-max-with-railclone
« Last post by Ricousto on April 22, 2024, 12:30:02 PM »
Hello

Could I have the macros from this tutorial, please?
https://www.itoosoft.com/tutorials/creating-ivy-in-3ds-max-with-railclone

Thank you very much for all your great help !
18
Hi,

I would suggest you check this closely related post, which includes a sample scene that uses three colors (in your case, the third one would be the same as the first one). For more complex gradients (it might be tricky to define these with an expression), you can use the RailClone Color map. I hope that helps.

Best regards,
19
RailClone Pro (*) / Gradient probability for different pattern of gradient
« Last post by Mannii RC on April 21, 2024, 07:08:17 AM »
Hey there!
I have really enjoyed using Railclone.
From this video (https://www.youtube.com/watch?v=yOt4VJDIH5I&)
QUICK TIP: Creating gradient probability effects in 3ds Max and RailClone (intermeditate)

I understood everything. Great tutorial!
However, I need to make another pattern where kind of go back to the original color as well

so, from yellow, fading to blue, then fade back to yellow.

something like this : https://www.alamy.com/stock-photo-vector-seamless-halftone-honeycomb-gradient-pattern-125846122.html

Right now, I'm creating a workaround by just chop the building in half and it fades up and down, which is very not ideal.

If there's a way to do this, please give me some guide.



Next question on the lower priority, but relating to the topic.
What if I want different type of gradient?
For example (https://www.shutterstock.com/blog/wp-content/uploads/sites/5/2018/05/Gradient-Tool-Types.jpg)
Is there a possibility to do these?
20
Hi,

Thank you for reporting this issue. With your help, I've been able to reproduce this behavior as well. As you have pointed out, scale values are not influenced by the Scale Falloff feature, although the localTM and finalTM values are correct. This will need to be investigated in more depth by our main developers, and hopefully, it will be something that can be fixed soon.

Best regards,
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