RailClone > Tutorials

RailClone Stadium

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Paul Roberts:
Hi,

Thanks for contacting us. Animation applied to segments should transfer to the RailClone object with no further steps unless you are animating the translation, rotation, or scale of the object. If you wish to animate transforms, apply an xform modifier and animate the gizmo sub object instead. Animated deformations of the mesh such as bones or cloth should work fine.

I've created a simple file testing these 3 techniques.  You can download it here

I hope this helps, if animation is still not working please let me know.

Thanks!

Paul

thechrisman:
Sweet! Thanks Paul!

kadmaster:
Hi, firstly thanks for very useful tutorial.

I have a question about  fourth part of the video.

You put randomize operator for the flags and you put empty segment object to fourth line of the randomize operator. On the other hand, you typed 2000.0 presence value of the randomize operator.



but I can't type 2000.0 in my max. My upper limit is 100,0.So what is my problem? I can not write any value of over 100.

Paul Roberts:
Hi,

Yes, you're right. Since the video was recorded we've introduced a maximum limit to those spinners, 100% seemed more logical for a presence parameter. To achieve the same effect you can reduce the percentage value of the flags instead. 

I hope that helps.

Many thanks,

Paul

kadmaster:
Thanks, paul again... I understood the situation... ;D I'm just curious ... I thought that seperator setting was wrong.( "." vs. ",") (2000.0 vs. 2000,0). Thanks for advice and sorry about my english.

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