I noticed the tutorial video mentioned that the secondary RailClone arrays would be included in the tutorial files for the sidewalks, streetlights, people walking, etc. However when I opened the tutorial files, included were the city grid spline and a maxscript file for the randomization of material ID's. I'm not sure if it's an issue with my version of Max (2017) or a download error.
I very much would love to learn how to properly implement the other assets into the city. Ironically this tutorial was released 2 months after we had to build a city out for a Nissan CES keynote presentation. Being a new user to RailClone and ForestPack (bought it for the Nissan project) I'm just beginning to comprehend how powerful these two packages are together. After watching the tutorial I see how we could have done it much better with this methodology and was hoping to learn more proper methods of using RailClone from your implementation of all the assets to populate the streets.