Itoo Software Forum

Forest Pack => Tutorials => Topic started by: Paul Roberts on April 17, 2018, 02:53:37 PM

Title: Creating Altitude-Based Ecosystems
Post by: Paul Roberts on April 17, 2018, 02:53:37 PM
Post any questions here about the tutorial "Creating altitude-based ecosystems" (https://www.itoosoft.com/tutorials/creating-altitude-based-ecosystems)
Title: In max 2015 the "Physicalcamera" of the "tutorials" are not seen.
Post by: KF3274 on April 18, 2018, 07:04:01 PM
In max 2015 the "Physicalcamera" of the "tutorials" are not seen.
this is the error window message
They are "missing Dlls"
File Name vrender 2018.dlr Class: VrayPhysCamAttributes SuperClass: 0x1130
FileName: phisicalcamera.dlo
Title: Re: Creating Altitude-Based Ecosystems
Post by: Rokas on April 24, 2018, 11:09:50 AM
Thank You for noticing and informing us about this.
I hope this does not give You trouble following tutorial though.
Title: Re: Creating Altitude-Based Ecosystems
Post by: Paul Roberts on April 24, 2018, 01:00:24 PM
Hi,

We've just updated the files for this tutorial. They now use VRayPhysicalCamera instead of the Max Physical Camera (introduced in Max 2016) for compatibility with older versions.

I hope that helps, please let us know if you have any further questions. 

Cheers,

Paul
Title: Re: Creating Altitude-Based Ecosystems
Post by: 3dpixel on May 10, 2019, 10:15:56 AM
Hi,
Is the fog in the final image made in Photoshop or is there a need trick to do it with Forest Pack?

Lars
Title: Re: Creating Altitude-Based Ecosystems
Post by: Terri Brown on March 06, 2020, 12:24:29 PM
Hi there,

Please can you provide us with a tutorial file that we can use for 3ds Max 2014.

Thank you!
Title: Re: Creating Altitude-Based Ecosystems
Post by: Paul Roberts on March 06, 2020, 01:41:05 PM
Hi Terri,

I've just updated the files, they should now be compatible with 2013+.

All the best,

Paul
Title: Re: Creating Altitude-Based Ecosystems
Post by: Terri Brown on March 06, 2020, 03:17:02 PM
great, thank you so much