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Author Topic: Parking Cars with Forest Pack  (Read 10804 times)

Rokas

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Re: Parking Cars with Forest Pack
« Reply #15 on: August 16, 2018, 07:18:11 PM »
You can still add surface as well.
Rokas
iToo Software

Josh

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Re: Parking Cars with Forest Pack
« Reply #16 on: September 06, 2018, 04:16:28 PM »
Hello,

This is a great tool! There does seem to be a problem though, the markers can become truncated at the ends of splines, and when this happens the marker will be made with two faces. When you add the cars using forest, two cars will appear and one of them will have an incorrect rotation. Unfortunately, there is no collision detection when using reference objects.
Is there a way to get the RC not slicing the ends off the markers?


J.

Rokas

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Re: Parking Cars with Forest Pack
« Reply #17 on: September 06, 2018, 05:04:00 PM »
Please use marker of triangle shape- I could not replicate the issue- it worked great for me:
Rokas
iToo Software

Josh

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Re: Parking Cars with Forest Pack
« Reply #18 on: September 06, 2018, 05:18:32 PM »
Hello Rokas,

Thanks so much for looking into it! I am using the scene file downloaded from the tutorial page, and it has an embedded triangle shape in the RC Style. All I did was to adjust the car spacing until some become sliced.

HOWEVER - I have solved the issue by changing the mode of the default segment to adaptive under rules on the array nodes.

Best,

J.

Rokas

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Re: Parking Cars with Forest Pack
« Reply #19 on: September 07, 2018, 06:54:45 AM »
Thanks for the tip!
« Last Edit: September 07, 2018, 07:55:47 AM by Rokas »
Rokas
iToo Software

LittleAnimator

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Re: Parking Cars with Forest Pack
« Reply #20 on: August 21, 2019, 03:47:08 PM »
Don't know if its something I've missed but when I use the flip cars in horizontal mirroring, the cars licence plates end up the wrong way round and the drivers side swaps too. Anyone know how to flip the cars randomly without it changing the texture/model?

Rokas

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Re: Parking Cars with Forest Pack
« Reply #21 on: August 21, 2019, 04:47:02 PM »
Don't know if its something I've missed but when I use the flip cars in horizontal mirroring, the cars licence plates end up the wrong way round and the drivers side swaps too. Anyone know how to flip the cars randomly without it changing the texture/model?
This behavior of "horizontal mirroring" is exactly what You described. It may not be the best option for cars, but for foliage it adds another step of randomness.
Rokas
iToo Software