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Map to map correspondence
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Topic: Map to map correspondence (Read 1794 times)
Zenith
Newbie
Posts: 4
Map to map correspondence
«
on:
January 05, 2015, 01:17:00 PM »
Is it possible to have the maps in the forest colour for diffuse correspond to the maps in a forest colour set up for glossiness, ( for example ) ?
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Michal Karmazín
iToo Software
Hero Member
Posts: 2486
Re: Map to map correspondence
«
Reply #1 on:
January 05, 2015, 04:11:42 PM »
Hi,
Sure, it's possible. Although it's mainly designed to add colour variation to the Forest items, it can be used in other slots than the diffuse one. Attaching sample images of both possible modes -
Item
/
Element
with
Forest Color
map linked also to
Reflect map
slot (so the Forest Color map value controls also
Reflection
amount).
Kind regards,
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Zenith
Newbie
Posts: 4
Re: Map to map correspondence
«
Reply #2 on:
January 06, 2015, 12:49:55 PM »
Hey thanks for that
What i mean is though- to have a different forest colour for the glossiness ( for example) but have the Map # numbers correspond with the Forest colour map # numbers in diffuse, so that i can use specific images for each.
Kind Regards
- Zenith
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Michal Karmazín
iToo Software
Hero Member
Posts: 2486
Re: Map to map correspondence
«
Reply #3 on:
January 07, 2015, 11:23:51 AM »
Hi,
You're welcome. Well, with
probabilities values set identically
for both of
Forest Color
maps, these map slots should correspond as the random seed value is calculated on a geometry (item / face) basis - in this case shared.
Kind regards,
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Zenith
Newbie
Posts: 4
Re: Map to map correspondence
«
Reply #4 on:
January 11, 2015, 03:05:51 AM »
Thanks Michal,
it works a treat!....so happy with this plugin
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Map to map correspondence
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