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Author Topic: Forest Pack Pro 4.3.2 beta  (Read 6457 times)

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Forest Pack Pro 4.3.2 beta
« on: December 02, 2014, 02:24:56 PM »
Note 1: Beta versions include new features and fixes, but a beta version is NOT the final version of the product and therefore we not guarantee an absence of errors that may disrupt the computer's operation and/or result in data loss. Use it always at your own risk.

Forest Pack Pro 4.3.2 beta

- Added Areas->Z Offset.
- In order to improve viewport performance, Area->Boundary Checking->Edge mode is computed only at render time.
- Fixed bug of v4.3.1. with Areas->Size mode.
- Areas->Edge mode is not affected by Geometry->Collision Radius, but Size mode does.
- Areas->Surface Mat.ID accepts comma or space delimited values.
- Fixed animation and point-cloud issues from objects with zero size at frame 0.
- Added Undo support for several operations in Geometry rollout (as Clear buttons).

Forest Pack Pro 4.3.1 beta

- New Area->Boundary Checking mode: Edge.
       * This mode creates clean edges automatically, regardless of the geometry used.
       * Specially designed for grass distributions, lets you to use clumps of any size, solving problems as this.
       * Currently this feature is supported only in V-Ray, Generate distribution mode (not Custom Edit) and Points-cloud viewport mode.
       * For non supported renderers, Point mode will be used instead.
- Installer supports multiple Max versions.
- Fixed: Distribution->Mapping Channel is reset to zero the first time scene is loaded.
- Fixed crashing bug using Undo after a Surface delete.



Forest Pack Pro 4.3.0 beta

New features and changes:

- Forest LOD (Level of Detail).
     - A new type of object, "ForestLOD", is used to define levels of detail. Once created, assign it as Custom Object in Forest.     
          https://www.youtube-nocookie.com/embed/VvSBAEXr8z4
     - Visibility triggers by Distance to camera or Screen size.
     - Support for billboards and geometry.
     - Custom materials.
     - LOD properties can be adjusted in Camera rollout.

- Added Areas->Limit by Surface Material ID.
- Areas->Falloff Affect is splitted in Density and Scale values.
- Forest Tools->Data exporter to XML files.
- Added General->Disable Pop-ups: turns off all suggestions and warning messages, except critical errors (this option is global and persistent).
- Geometry->Get Size from Library is removed and enabled by default.
- Geometry->Global Size parameters are removed, although they are accessible by Maxscript ("globs¡ze", "width", "height")
- Geometry->Use Object Dimensions is replaced by local Scale parameter.
- New Display->Proxy model: Arrow (non-symmetrical)
- Added Display->Disable Object.
- Forest Tools->Instantiate copies User Properties, Object ID and wireframe color from the source object.

Library:

- 16 new presets: Gravel, including detail and large scale models.
- Added materials for Corona Renderer.

Fixes:

- Fixed problem of Exclude areas with Inverted Falloff Curves.
- Fixed issues with Distribution->Diversity Map and UV Surfaces.
- Fixed rare problem related to missing Surfaces on load.
- Fixed minor issues in Maxscript functions.
- Fixed potential crashing bug on Forest cloning.
- Forest Color ignores status of Override checkbox when using Tint by Element.
- Added Undo support to Geometry->Copy/Paste operations.

Registered customers of Forest Pack Pro can download the upgrade from User Panel->Beta versions

Carlos Quintero
iToo Software