Hello all:
I'm using forest pack lite on a flat plane in a scene and I'm using a custom object, my question is how do you apply the shader or maps to the forest?
I'm using a fully mapped .obj as the trees for the forest, I'm also using one of these same trees in the scene and they render fine - fully textured.
I'm using 3d studio max 2012 sp2, Forest pack lite version 3.6.0 .
Any ideas would be helpful