I would suggest you the Network
type (as in case of the Stand-alone
license, the software is constrained to a certain host and a license is needed for each computer the software will be installed
on). Instead, network licenses require installation of the License Server
software on a Windows computer. It may be a workstation (even the same machine used to run 3ds Max), or a separate server. Than under Network
license mode, a pool of licenses (could be just one license) is available on the server, for use on any computer on the network
Let me add, that our plug-in can be widely used for rendering purposes on "render farms" as network rendering nodes don't use any type of license (this is required only to edit
scenes on interactive Max sessions). Feel free to install our software in "Render slave node
" on as many as render nodes needed.
Shortly, with license (workstation) - you can work in "interactive" mode (create
) x without license (render slave) - you can work in "non-interactive" mode (rendering assigned by service - backburner
, distributed rendering
or batch rendering
- this service needs to be launched on computer with license
Feel free to check more information regarding "Setting up/configuring client computers
" in linked post.