Hi,
I would suggest you the
Network type (as in case of the
Stand-alone license, the software is constrained to a certain host and
a license is needed for each computer the software will be installed on). Instead, network licenses require installation of the
License Server software on a Windows computer. It may be a workstation (even the same machine used to run 3ds Max), or a separate server. Than under
Network license mode, a pool of licenses (could be just one license) is available on the server, for use
on any computer on the network.
Let me add, that our plug-in can be widely used for rendering purposes on "render farms" as network rendering nodes don't use any type of license (this is required only to
edit or
render scenes on interactive Max sessions). Feel free to install our software in "
Render slave node" on as many as render nodes needed.
Shortly, with license (workstation) - you can work in "interactive" mode (
create,
edit,
render) x without license (render slave) - you can work in "non-interactive" mode (rendering assigned by service -
backburner,
distributed rendering or
batch rendering - this service
needs to be launched on computer with license).
Feel free to check more information regarding "
Setting up/configuring client computers" in linked post.
Best regards,