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Author Topic: 2d trees not facing camera?  (Read 513 times)

UE2268

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2d trees not facing camera?
« on: April 19, 2016, 05:50:56 PM »
any ideas what the solution is- your 2d trees do not face the camera so they render as squished shapes!

Michal Karmazín

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Re: 2d trees not facing camera?
« Reply #1 on: April 19, 2016, 05:59:01 PM »
Hi,

That's something easily achievable by enabling the Camera - Look-At feature (which rotates all items to look at a specified object (the camera or other node from the scene)).

Hope that helps.

Best regards,

UE2268

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Re: 2d trees not facing camera?
« Reply #2 on: April 19, 2016, 06:18:57 PM »
thanks, if there are several cameras , will the trees in the scene face each camera automatically, or will it mean a manual change each time a render was carried out from a different angle?

UE2268

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Re: 2d trees not facing camera?
« Reply #3 on: April 19, 2016, 06:24:46 PM »
now looking ugly with a repeating pattern (assume the -5/5 rotation no longer applies either).... maybe have to go back to 3d trees....are there any 3d tress with a slender trunk available (city/urban render)- your standard tree trunks are made for 'ye olde woods' not what I'm looking for- any ideas for 'urban square' type trees?