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Author Topic: 4 identical forests on 4 different surfaces  (Read 251 times)

in3des

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4 identical forests on 4 different surfaces
« on: February 19, 2020, 01:11:07 PM »
Hi,
One small question - hope there is some quick solution (without wiring many parameters manually).
I have 4 different surfaces - need to populate 4 forests on top of those.
Ideally each forest should be an instance but targeted to a different surface, so if I change any option (density, scale, etc.) all changes spread instantly to every surface.
Thanks!

in3des

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Re: 4 identical forests on 4 different surfaces
« Reply #1 on: February 19, 2020, 01:15:13 PM »
I think I would need some parent forest object so settings affect all other child objects. (if that possible)

Rokas

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Re: 4 identical forests on 4 different surfaces
« Reply #2 on: February 19, 2020, 01:27:45 PM »
quick solution is to add all those surfaces to to the surfaces list in Surfaces rollout:

Rokas
iToo Software

in3des

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Re: 4 identical forests on 4 different surfaces
« Reply #3 on: February 19, 2020, 01:41:30 PM »
well... that was not exactly what I'm trying to solve )) sorry for long explanation
another case - 4 surface instances + 4 cameras (some kind of a setup)
forest generated elements must be 100% same on each surface - so it looks 100% identical if render those 4 cameras

in3des

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Re: 4 identical forests on 4 different surfaces
« Reply #4 on: February 19, 2020, 01:47:35 PM »
quick example
2 plane instances
I need forest elements on plane2 look same as on plane1
and make settings changes in one place, so they affect both planes
« Last Edit: February 19, 2020, 01:53:07 PM by in3des »

Rokas

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Re: 4 identical forests on 4 different surfaces
« Reply #5 on: February 19, 2020, 01:58:30 PM »
Then wiring it is.
Rokas
iToo Software

in3des

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Re: 4 identical forests on 4 different surfaces
« Reply #6 on: February 19, 2020, 02:24:09 PM »
ok, got it.
Thanks for help! :)

Rokas

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Re: 4 identical forests on 4 different surfaces
« Reply #7 on: February 19, 2020, 02:39:47 PM »
And don't forget to assign same relative to surface origin for all ForestPack objects :

« Last Edit: February 19, 2020, 03:27:16 PM by Rokas »
Rokas
iToo Software

in3des

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Re: 4 identical forests on 4 different surfaces
« Reply #8 on: February 19, 2020, 03:28:20 PM »
Thanks a lot, Rokas!
didn't know about that.

in3des

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Re: 4 identical forests on 4 different surfaces
« Reply #9 on: February 19, 2020, 06:00:38 PM »
potentially very cool script for multiple wiring...  ???
but it's too old and doesn't work (also tested for very simple objects)
http://www.scriptspot.com/3ds-max/scripts/multiwire