View full version: Forest Pro (*)
  1. IPR + FP 7.4.3
  2. Another vote for scattering vdbs / vray volume grids
  3. [REQ] Border Spline + VolSelect for splines
  4. railcone colour surface imperfections
  5. Camera Visibility Limit w/xrefs
  6. Is there a way to have grass scale in the Z axis automatically?
  7. Missing maps when imported with FPP
  8. Effects -> Change items by distance to boundary = non-satisfying results
  9. Export to Unreal won't cast shadows
  10. Path Distribution Improvements
  11. Effects Library Path Bug
  12. Render nodes won't render groups in forests (reference mode)
  13. Save particular items visibility\transformation state in Max's Scene States?
  14. FPP, Corona animated proxies and scene parsing/prep time
  15. [REQ] Layer entities as reference
  16. object collection helper
  17. Scattered objects - and grouping them
  18. Suggestion about Diagnostic tools?
  19. Artifact issue - FP / V-ray 6 hotfix2
  20. Change color by distance to camera?
  21. Striped lawn following UV of surface
  22. Paint Ivy on House?
  23. Display Mode
  24. Switch to Custom Edit Mode with Z transform translation change trees offsets !
  25. Forest Material Color correction + Vray DR not working properly
  26. animation from a group vs animated proxy
  27. Problem with using Path Mode
  28. Quickly change surface?
  29. Forest Pro - surface changing
  30. Forest Pack big problem in scene
  31. Forest using open spline - random rotation not working as expected
  32. VRAY 6 COMPATIBLE with FP 6.3
  33. Animations with a black and white map
  34. XY is not working
  35. FP is getting FAR Too Slow
  36. not sure where yellow color is coming from
  37. vray 6 compatible?
  38. FP vs vray scatter
  39. Need additional activation
  40. Applying bitmap texture onto whole grass area
  41. [FP 6.2.1] Cleaning Surfaces
  42. Forest doesn´t appear in viewport
  43. shared network library folder after update?
  44. Ways to exclude in UV mode?
  45. Units Mismatch
  46. Forest lister - automatic Y size
  47. VRay AO render element not respecting Edge mode
  48. different result in interactive vs production
  49. 6.3 to 7.4 update path distribution difference
  50. Flickering in frame from map