I'm assuming this is not possible to use an Alembic mesh from say 3dpeople and add that as a forest object.
We then tried to convert it to an animated proxy. The proxy has the animation but it doesn't transfer over to forest pack.
Can this be done?
We set the distribution mode to path and nothing happend.
We also distributed it on a surface and that also did not work.
Ideally we'd like to use the Alembic files but realize its probably not possible. Vray proxy captures the animation but the proxy's are very large.