We've done some testing here simulating your conditions (rendering a Range
of frames / Active Time Segment
, having Forest's Animation
mode set to Follow Geometry
with items animated by the Bend
modifier), but we are unable to reproduce these troubles.
Would you please save and send us the minidump
file of the crash / mental ray log file? Thanks in advance.
Also, please feel free to send us the simplified scene (containing problematic Forest object(s)) through WeTransfer
to email@example.com to analyse it here.