Hi. We are aiming to have all assets identified as OK in the 3ds max asset tracker, but have some trouble with achieving that using forest pack.
In the source forest scene, all the assets are linked correctly, all with status OK. When using a forest from this source scene as preset in another scene, (loaded with "xref to library") the same assets are suddenly just "Found". They need to be remapped every time for good stability on the render farm, for an example. Why is the path suddenly missing, and how can I fix it without having to retarget them every time I use a new forest from out presets library?