As in the tilte described Max is vrey likly to crash, if I edit a paint area o an older FP-object.
What the worst about that is, that in the recover-file the paint area is then empty.
I merged the paint area from another file as spline and then converted it back to paint. But this takes time an effort.
This issues happens very often in older files.
Is there a way to "refresh" these older forests, to not get a crash?
Thank you in advance!