Big thanks for the provided scene. This effect was created based on the "
Parking Cars" tutorial and expects the car to be aligned on the X-axis, that's later rotated by 90º by the Transform > Rotate feature. This way, for example, the "
switchSides" parameter can be used.
As mentioned in the related tutorial:
"Another important consideration is the position of the car's pivot point and the models alignment in relation to the world axis. It may seem trivial, but this actually has an affect on two features that can be very useful when placing vehicles. In this tutorial we will use the Center Offset and Horizontal Mirroring features to position and randomise objects and in order for this to work correctly, the cars must be aligned so that they point along the World's X Axis. You may therefore need to rotate your car model by 90 degrees."Please find attached the modified version of your scene (
231024_PBITOOFPTOTOONSPLINE001_iToo.max). I hope that clears it up.
Best regards,