Hi,
First, let me mention that using the CoronaDistance map as a Distribution Map is possible. Just make sure that the Forest object is placed at the world origin to ensure it works correctly. To simulate varying density you can combine multiple maps. In the attached sample scene (250627_CoronaDistanceSampleScene_ITOOSOFT.max), I’ve used a simple Noise map to demonstrate this approach. I hope this helps.
Best regards,